Reflection in C#: What It Is, How It Works, and Why It Matters

When you first dive into C#, you spend a lot of time writing code that feels very direct: you create classes, define methods, and call them explicitly. But under the hood, the .NET runtime is keeping track of all your types, methods, properties, and assemblies in a way you can query and even manipulate at runtime.

That’s what Reflection is all about. It’s the ability for your program to inspect itself at runtime and, if necessary, even modify its own behavior. Reflection opens the door to some incredibly powerful techniques in C#, but with that power comes some caution.

In this post, we’ll explore:

  • What reflection is in C#

  • How to use reflection with practical code examples

  • Why reflection is useful (and sometimes necessary)

  • Common use cases in real-world software

  • The trade-offs and performance considerations

  • Best practices for when (and when not) to use reflection

What Is Reflection in C#?

At its core, reflection is the process of introspecting metadata about assemblies, modules, and types at runtime. In other words, you can ask questions like:

  • What methods exist in this class?

  • What attributes decorate this property?

  • What assembly defines this type?

  • Does this object implement a certain interface?

Normally, these questions are answered by the compiler at build time. But reflection lets you answer them while the program is running.

C# provides the System.Reflection namespace, which contains classes like:

  • Assembly — information about an assembly (DLL or EXE)

  • Type — metadata about a class, struct, or interface

  • MethodInfo — details about a method (parameters, return type, attributes)

  • PropertyInfo and FieldInfo — details about properties and fields

A Simple Example

Let’s say you have a class:

A sample class modeling a “Person” object

Normally, you would just create a Person and call SayHello(). With reflection, you can inspect the type information at runtime:

Using reflection to inspect our Person class

This would print all the properties (Name, Age) and all methods (including inherited ones like ToString() and your custom SayHello()).

Creating Instances Dynamically

Reflection isn’t just about inspection — it can also create and invoke members. Imagine you don’t know the type until runtime:

Using reflection to work with our Person class

Even though you never wrote new Person() or person.SayHello() directly, the program will create the object, set its properties, and invoke its method. This is the heart of why reflection is powerful — you can work with types you don’t even know at compile time.

Why Reflection Is Useful

Reflection sounds abstract until you see where it’s used in practice. Here are some scenarios where it’s invaluable:

1. Frameworks and Libraries

Dependency injection containers (like Autofac or Microsoft.Extensions.DependencyInjection) use reflection to:

  • Discover constructors

  • Resolve dependencies

  • Build objects dynamically

Without reflection, you’d have to hand-wire every single dependency.

2. Serialization

Libraries like JSON.NET (Newtonsoft.Json) or System.Text.Json use reflection to:

  • Inspect object properties

  • Read/write values dynamically

  • Map C# objects to JSON (and back)

You don’t need to write a serializer for each class — reflection does the heavy lifting.

3. ORMs (Object-Relational Mappers)

Entity Framework uses reflection to map:

  • C# classes → database tables

  • Properties → columns

  • Relationships → foreign keys

Again, reflection automates this mapping at runtime.

4. Plugins and Extensibility

If your app supports plugins (loading DLLs dynamically), you need reflection to:

  • Load assemblies

  • Discover types that implement a given interface

  • Instantiate and call them

This is how large frameworks allow you to “drop in” new functionality.

5. Unit Testing

Testing frameworks like NUnit or xUnit use reflection to:

  • Discover test methods decorated with [Test] or [Fact] attributes

  • Run them without you calling them directly

Pros and Cons of Reflection

Like any powerful tool, reflection has trade-offs.

✅ Benefits

  • Dynamic behavior: Work with types and members you don’t know at compile time.

  • Reduced boilerplate: Libraries can automate repetitive code.

  • Flexibility: Enables plugin systems, serialization, dependency injection, etc.

⚠️ Drawbacks

  • Performance cost: Reflection is slower than direct method calls or property access (because it goes through metadata lookups).

  • Complexity: Code using reflection can be harder to read and maintain.

  • Safety: Reflection bypasses compile-time checking, so errors often show up at runtime (e.g., misspelling a property name).

Best Practices

Reflection isn’t something you should sprinkle everywhere. Here’s how to use it wisely:

  1. Use only when necessary
    If you know the type at compile time, don’t use reflection — just write normal code.

  2. Cache reflection results
    If you’re calling GetMethod inside a loop, cache the MethodInfo once instead of looking it up every time.

  3. Hide reflection inside helper classes
    Keep reflection logic in one place (e.g., a serializer) so the rest of your code stays clean.

  4. Test thoroughly
    Since reflection bypasses the compiler’s safety net, unit tests are even more critical.

Performance Considerations

It’s often said that reflection is “slow.” That’s true relative to normal method calls, but in modern .NET it’s usually not that slow — maybe 10–100x slower.

For example:

Direct method call vs a call using reflection

The direct call is microseconds faster, but unless you’re doing this millions of times in a tight loop, it won’t matter. The real danger is overusing reflection in performance-critical paths (like deserializing millions of records).

If performance is key, consider:

  • Using compiled expression trees (fast dynamic invocation)

  • Source generators in modern C# (compile-time code generation instead of runtime reflection)When You Should Use Reflection

Use reflection when:

  • You’re building frameworks, libraries, or extensible systems

  • You need to interact with types you don’t know at compile time

  • You’re handling metadata-driven tasks (serialization, ORM, testing)

Avoid reflection when:

  • The type and members are known at compile time

  • You’re writing performance-critical loops

  • A simpler alternative exists (like generics, interfaces, or source generators)

Conclusion

Reflection in C# is one of those advanced features that makes .NET incredibly flexible. It allows your program to learn about itself, adapt dynamically, and power some of the most important frameworks you use every day — from dependency injection to serialization and testing.

But it’s not something you should reach for casually. With great power comes responsibility: reflection can hurt performance, reduce readability, and introduce runtime bugs if used carelessly.

Think of reflection as a power tool in your developer toolbox. When the job calls for it, nothing else will do. But most of the time, you’ll be better off with a hammer and nails — plain, compile-time C#.

So next time you use a library like Entity Framework, Newtonsoft.Json, or NUnit, you’ll know there’s a little bit of reflection magic under the hood making it all possible.

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